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Imageview Setimageuri Out Of Memory


View 6 Replies View Related Android : Java.lang.out Of Memory Error - Bitmap Size Exceeds VM Budget Aug 19, 2010 In my application am displaying a list of names and respective The class that does the work is a modified version of Fedor's ImageLoaderThe code attaches a stub drawable to the ImageView until the desired image is downloaded from the web, then View 1 Replies View Related HTC Desire :: Memory Error Message Aug 11, 2010 I have had my desire about 2 weeks now and it is great. After some little testing, I got no crash neither on G1 1.6 nor Samsung Galaxy S i9000 2.1. Check This Out

Since Android Caches the Drawables, its going out of memory after using few images. Then, let's talk about SDK Starts from Honey Comb. View 1 Replies View Related Android :: Out Of Memory Error In BitmapFactory.decodeFile May 22, 2009 I was reading in some other posts that some developers have the same Problem, but I'd also recommend checking out the memory stat in Eclipse to see how much memory your application is using (to see how it grows etc). http://stackoverflow.com/questions/3020968/android-setimageuri-out-of-memory-error

Imageview Setimageuri Out Of Memory

Does your app use a lot of memory in other locations (eg, the DOM parser is really memory intensive)? An image with a higher resolution does not provide any visible benefit, but still takes up precious memory and incurs additional performance overhead due to additional on the fly scaling. First book of a series: boy disappears from his life, becomes time travelling agent Were slings used for throwing hand grenades?

Then I thought, I try not using Bitmaps anymore. This technique allows you to read the dimensions and type of the image data prior to construction (and memory allocation) of the bitmap. View 1 Replies View Related Android :: Out Of Memory Error Due To App's Fault? Android Setimageuri From Http Check this tutorial here: Displaying Bitmaps Efficiently –Void Main Apr 18 '12 at 1:09 this works for me: stackoverflow.com/questions/11543326/… –Solivan Nov 16 '15 at 5:26 add a comment| 7

The condition for OOM is much simpler: {VM heap size} >= {VM heap size limit for the device}. Android Imageview Setimageresource Out Of Memory Trying To Retrieve List Of Images Android :: Loading Raw Resource Text File / Out Of Memory Error Android :: Report Sync Failed Fatal Error - Out Of Memory Android :: Multiplication by One What's the right way to pronounce "why"? http://stackoverflow.com/questions/9225151/android-imageswitcher-out-of-memory-error-when-setimageuri Phone: Force Close..

holder.mTextView.setText(rowObject.mText); mCache.loadBitmap(MainActivity.this, rowObject.mBitmapUrl, holder.mImageView, mIsScrolling); return row; } getView() gets called very often. Android Setimageuri Not Working Otherwise the quality of the image will not be smooth when scaling up. I will give the BitmapFactory a shot and see if that helps, especially with the WeakReference/SoftReference. Thanks and Regards, Rajapandian.K android share|improve this question asked Dec 1 '10 at 14:11 Rajapandian 3,207185983 add a comment| 1 Answer 1 active oldest votes up vote 1 down vote accepted

Android Imageview Setimageresource Out Of Memory

Here are some factors to consider: Estimated memory usage of loading the full image in memory. http://stackoverflow.com/questions/13845336/outofmemoryerror-using-bitmap-setimageuri So if we must use Bitmap many times with exact one size, we can make a BitMapPool to reuse the Bitmap instead of recycle it. Imageview Setimageuri Out Of Memory You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, Android Viewpager Images Out Of Memory This is the biggest bitmap I have, and without it, I wouldn't be able to much of anything useful in my app.

Can any opening get outdated? his comment is here asked 6 years ago viewed 8627 times active 3 years ago Linked 809 Strange out of memory issue while loading an image to a Bitmap object Related 809Strange out of memory return b.getHeight() * b.getWidth() * 4; } }; mCurrentTasks = new ArrayList(); } /** * Gets a bitmap from cache. * If it is not in cache, this method will: * public class MainActivity extends Activity { ListView list; public String IPadd = "http://api.gifts.com/v2/search/product.json?category=Nur&api_key=fd2ut5evb9jgzerjkeph54pz"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); list=(ListView) findViewById(R.id.listView1); new AsyTask().execute(IPadd); } private class AsyTask extends AsyncTask

I have made it so that it calls recycle() on the old bitmaps (if any exist) and does a System.gc() before allocating the new backbuffers. I dont have convertView in the above, but I was saying that I couldn't even see how a recycled view(convertView) would be used in this case. So I used Bitmaps, and even if I recycled them, once in a while it stopped with the message: DDMS: OutOfMemory .. this contact form Do you know why and how can I make it work?

Since I believe about 25 of these might be used at one time, I have a cache with a size of 25. code... because I want to set the image with an uri independenty if this come from a resource or come from the camera ACTION_PICK intent...

Suppose I call this 37 times.

also read this post: [link][1] if(!((BitmapDrawable)image.getDrawable()).getBitmap().isRecycled()){ ((BitmapDrawable)image.getDrawable()).getBitmap().recycle(); } Bitmap thumbnail = null; try { thumbnail = MediaStore.Images.Media.getBitmap(context.getContentResolver(), Uri.parse(img)); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch Is this true? 2. Connect to Services Connect to personal services for more relevant search results across services. Read Bitmap Dimensions and Type The BitmapFactory class provides several decoding methods (decodeByteArray(), decodeFile(), decodeResource(), etc.) for creating a Bitmap from various sources.

Bitmap is stored in VM heap, Native memory is not counted for OOM. This would be preferable as I also need to make some changes to the properties of the widgets/elements in each row as I am unable to select a row with touch The onResume checks to see if map==null and will load the bitmap back again, which is crashing the program despite me recycling the bitmap...Here are some bits of code. navigate here But that isn't even an ideal situation anyway and it most likely won't be possible to solve in a more feasible way.

Smaller bit size not pixel as the src for the image button on the fly. Thanks mate! –Jan-Terje Sørensen Feb 10 '12 at 21:01 4 In Bitmap.createScaledBitmap() call you should probably use true as the flag parameter. I am assuming that it would not be useful to use inPurgeable if this is a bitmap that is drawn into. I took the advice of the two most common presented answers here, but neither one of these solved my problems of the VM claiming it couldn't afford the bytes to perform

If not, why? Thanks! –mishkin Jan 2 '12 at 1:31 What if the path is a url? –Jesse Mar 27 '12 at 18:56 add a comment| up vote 47 down vote I You say the OOM error occurs after launching 12-13 activities. The developer guide has a really good article on this, but some tends to fail on implementing it in a suitable way.

I'd like to make my memory usage more efficient, but don't want to spend time on things that will amount to shuffling chairs on the Titanic. View 7 Replies View Related Android :: Memory Error With UI Elements Sep 1, 2010 In my application I change layouts very frequently with most of the user interactions. more hot questions question feed default about us tour help blog chat data legal privacy policy work here advertising info mobile contact us feedback Technology Life / Arts Culture / Recreation FYI - Bitmap#recycle() is only really necessary on Gingerbread and lower devices.

does not really work (unless you consider getting wrong size or degraded image a solution).